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The Presentation of the Lab 4.0 research report in the chemical-pharmaceutical and home furnishings sectors was held on 25 February 2020 at the TLS Siena Auditorium. LabVR UNISI will be present with a Testimony of academic laboratories on “Virtual reality with Life
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The special session “Laboratory on Games and Digital Innovations in Culture and Creativity” was held on February 21 at the @First Lab of the University of Florence. LabVR UNISI presented a report on “Improving creativity with virtual reality” Program
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Research ArticleAntioxidants, Dietary Fatty Acids, and Sperm: A Virtual Reality Applied Game for Scientific Dissemination by Giulia Collodel, Maurizio Masini, Cinzia Signorini, Elena Moretti, Cesare Castellini, Daria Noto, Simona Mattioli , Vincenzo Santalucia, Stefano
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With this research project the Virtual Reality Laboratory of the University of Siena (LAB VR) intends to study the reactions of subjects engaged in autogenic training activities in Virtual Reality contexts. Autogenic training is a relaxation technique which consists in
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The University of Siena has established the Joint Laboratory “V.I.T.A.” composed by LabVR UNISI, Toscana Life Sciences Foundation and the ITS New Technologies Foundation for Life Lab with the aim of developing the research project on the theory and applications
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MixedRinteriors stems from a specific need shared by a group of companies with transversal productions: improving efficiency and competitiveness by applying AR / VR technologies to production, management and commercial processes. MEMBER COMPANIES: Richard
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On 15 October the Rector of the University of Siena presented the simulation carried out by LabVR Unisi in collaboration with the Ente Senese Scuola Edile (ESSE), which uses virtual reality techniques for construction industry workers who carry out activities at a height as
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The research project in virtual reality on the intertemporal choice of LabVR UNISI was presented at the II DISPOC Interdisciplinary Workshop which was held at the Certosa di Pontignano on October 4th, 2019. The project intends to analyze the impact of cognitive bias on
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LabVR UNISI has developed, in collaboration with the Ente Senese School Building (ESSE), a simulation that uses the techniques of virtual reality for construction industry workers who carry out work at height as defined by Title IV of Legislative Decree 81/2008. The virtual
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